package ben.samplegame.collision;

import ben.samplegame.sprite.SampleBullet;
import ben.samplegame.sprite.SampleEnemy;
import ben.samplegame.sprite.SamplePlayer;
/**
 * 
 * @author Team2
 * Collision behavior for Players.
 */
public class PlayerCollisionBehavior extends GravishotCollision {

    
    private SamplePlayer myCollidable;

    public PlayerCollisionBehavior (SamplePlayer collidable) {
        super(collidable);
        myCollidable = collidable;
    }

    @Override
    public void visit (SamplePlayer player) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void visit (SampleBullet bullet) {
        // TODO Auto-generated method stub
        
    }

    @Override
    public void visit (SampleEnemy enemy) {
        // TODO Auto-generated method stub
        
    }
    
   
    

   


}
